Super Famicom: The Box Art Collection

Super Famicom: The Box Art Collection

  • Downloads:4059
  • Type:Epub+TxT+PDF+Mobi
  • Create Date:2022-04-15 09:54:28
  • Update Date:2025-09-06
  • Status:finish
  • Author:Bitmap Books
  • ISBN:0993012965
  • Environment:PC/Android/iPhone/iPad/Kindle

Summary

It wasn't easy being a Nintendo fan in the early 90s: the wonderful Super Famicom was released in Europe as the Super Nintendo Entertainment System, but it was hobbled by a bordered, 50Hz image and delayed release schedule。 True Nintendo fans got hold of a Japanese console and bought their games on the grey import market。

As well as the benefits of faster, smoother, full-screen gameplay, Japanese Super Famicom cartridges came in beautiful portrait-shaped boxes, rather than the landscape packaging sold in Europe and North America。 The stylish, intricate Japanese designs were almost always superior to that afforded the western releases。

As a celebration of this unique artwork, Bitmap Books is proud to present Super Famicom: The Box Art Collection - a compilation of Japanese game packaging, professionally shot and presented as a glorious hardback edition。 The book features around 250 titles, including many rare examples and some that have never before been documented in print。 Sourced from the archives of renowned collector, Stuart Brett (aka Super Famicom Guy), each box is beautifully presented life-size, with a critique of the artwork, plus interviews with other collectors, explaining their love of the format。

Super Famicom: The Box Art Collection comes in a square format book, bound in charcoal grey wibalin with a gold foil block logo and lithographically printed to the highest standards。 Includes a foreword by long-time games journalist Steve Jarratt, launch editor of Edge and Nintendo magazine Total!。

Super Famicom: The Box Art Collection is an unmissable treat for anyone who had a passion for Nintendo's 16-bit games console, and who came to embrace the distinctive Japanese artwork adorning these iconic games。

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Reviews

Ashley Lambert-Maberly

Enjoyable, just as advertised, but with a few minor flaws。 More than once the Japanese title was cut and pasted from a previous page and didn't match the title being discussed。 The order of titles was alphabetical (leading to some sequels showing up before the original title, which felt odd)。 And I wish they'd translated the Japanese titles so we'd know what they meant (I know, usually, but I've been studying the language for 3 years), which not everybody would have done。The prose wasn't deathle Enjoyable, just as advertised, but with a few minor flaws。 More than once the Japanese title was cut and pasted from a previous page and didn't match the title being discussed。 The order of titles was alphabetical (leading to some sequels showing up before the original title, which felt odd)。 And I wish they'd translated the Japanese titles so we'd know what they meant (I know, usually, but I've been studying the language for 3 years), which not everybody would have done。The prose wasn't deathless, but the artwork was clear。 It's a fine, interesting read, but nothing that will end up becoming an all-time favourite (at least for me)。(5* = amazing, terrific book, one of my all-time favourites, 4* = very good book, 3* = good book, but nothing to particularly rave about, 2* = disappointing book, and 1* = awful, just awful。 As a statistician I know most books are 3s, but I am biased in my selection and end up mostly with 4s, thank goodness。) 。。。more

Adan

This book does exactly what it says on the tin: show off a bunch of Super Famicom game box art。 The fact that it also features short write-ups of every featured game is a major plus。 I discovered a handful of games thanks to this book (there were Japan-only games based on Shigeru Mizuki’s Kitaro that I must get!) and rediscovered a bunch I knew about as a kid thanks to them having NA counterparts。 A really solid book that I’ll likely use as reference time and again。