NieR:Automata: Long Story Short

NieR:Automata: Long Story Short

  • Downloads:4301
  • Type:Epub+TxT+PDF+Mobi
  • Create Date:2021-11-05 09:53:03
  • Update Date:2025-09-06
  • Status:finish
  • Author:Jun Eishima
  • ISBN:197470162X
  • Environment:PC/Android/iPhone/iPad/Kindle

Summary

Experience the world and characters of the hit video game franchise!

When alien forces invade with an army of Machines, the remnants of humanity must depend on Androids of their own design—the placid 2B and the excitable 9S—to survive。

From: Pod 042

To: Fans of NieR: Automata

Recommendation: The action to finish reading this novel。

[ref & NieR: Automata—Long Story Short]

Response: A novel is a story that used to be told by humans。

Question: The definition of the word “interesting”?

Answer: A possible definition is that the ability to continue reading this novel makes it “interesting。”

From Pod 042 to 153: We have concluded our promotional duties。

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Reviews

Echo Tokki

This is a great edition to the shelf of any Nier Automata game fan。 This is a condensed version of the story told in the Nier Automata game with a few added details on key plot points from the game。 I noticed more added details in the later half of the book with 9s' story, rather then the first half with 2B。 I'm excited to check out the next book! This is a great edition to the shelf of any Nier Automata game fan。 This is a condensed version of the story told in the Nier Automata game with a few added details on key plot points from the game。 I noticed more added details in the later half of the book with 9s' story, rather then the first half with 2B。 I'm excited to check out the next book! 。。。more

Deepak Kumar

As a far of the games, I decided to give this a shot, even though most of them were the same as the game, there is no change to what happens to the story, everything in the game is narrated as is。But here, we get to see the thought process behind each and every narration in the story。 It was surely interesting and I was more surprised to read the whole story。 Reading the whole story made me understand the whole reason behind project Yohra more clearly。 The game does a fantastic job of visually b As a far of the games, I decided to give this a shot, even though most of them were the same as the game, there is no change to what happens to the story, everything in the game is narrated as is。But here, we get to see the thought process behind each and every narration in the story。 It was surely interesting and I was more surprised to read the whole story。 Reading the whole story made me understand the whole reason behind project Yohra more clearly。 The game does a fantastic job of visually bringing the characters to life, while this book gives insights and more meaning to the characters action。 Absolutely loved it。 。。。more

samooshka

DNF’ed @ 30 pages the o’s and i’s being written as 0’s and 1’s when the machine dude or whatever is talking is enough for me lmao。 i read this bc a friend recommended it and i was promised philosophy but all i got was sci fi and i don’t like sci fi so i will not be continuing。 probably would make more sense if i knew the game (apparently this is a game), but i also don’t like video games so i don’t think i’ll ever be playing the game LOL。 just not for me!!!

Sabrina

Let's just all agree that 9S is the best boi <3 Let's just all agree that 9S is the best boi <3 。。。more

Ayah

i miss the rage

Zahraa

So I've recently finished all the 5 endings of Nier Replicant on PS4 & wanted to re-experience Nier Automata a 2nd time to refresh my memory about all the references I missed when I played it the 1st time a few years ago but I couldn't get my hands on a physical copy anywhere so I settled for this novelization。Honestly Idk how I feel about this because Nier Automata is meant to be experienced in its game medium but it served its purpose as a reminder even if it was a chore to sit through at some So I've recently finished all the 5 endings of Nier Replicant on PS4 & wanted to re-experience Nier Automata a 2nd time to refresh my memory about all the references I missed when I played it the 1st time a few years ago but I couldn't get my hands on a physical copy anywhere so I settled for this novelization。Honestly Idk how I feel about this because Nier Automata is meant to be experienced in its game medium but it served its purpose as a reminder even if it was a chore to sit through at some parts 😂💔 。。。more

RENAD

"I am embarrassed。""Embarrassed because?""Because I attacked with the resolve to sacrifice my life, but I am still alive。 It feels anticlimactic""No matter。 We are alive。 To be alive means to be drowning in shame。" "I am embarrassed。""Embarrassed because?""Because I attacked with the resolve to sacrifice my life, but I am still alive。 It feels anticlimactic""No matter。 We are alive。 To be alive means to be drowning in shame。" 。。。more

Mutz

This review has been hidden because it contains spoilers。 To view it, click here。 Suffers from a poor translation with to many mistakes, it feels like reading staccato。 Its an okay read if you wanna get a little more insight into A2 and other characters story, but its best enjoyed after playing the game!

Kyla Sixkiller

There are glaring typos, and confusion with names through out the book。 It can be repetitive and dry。 There were parts that were interesting and I enjoyed the "another view" of the different characters。 You need to know the game though to understand all of it。 I almost gave up on this book but honestly it was not terrible。 It is not written like regular books。 There are glaring typos, and confusion with names through out the book。 It can be repetitive and dry。 There were parts that were interesting and I enjoyed the "another view" of the different characters。 You need to know the game though to understand all of it。 I almost gave up on this book but honestly it was not terrible。 It is not written like regular books。 。。。more

MyOwnBookAdventures

NieR: Automata: Long Story Short was so much better than I expected it to be。It covers the main story pretty well, aside from skipping over some big battles by only dedicated a few sentences to it。 The battle scenes were pretty bad, but I enjoyed the inner dialogue of 2B and 9S a lot。The 'side stories' from A2, Adam, Eve were pretty amazing though。 Especially Adam and Eve's voices were quite unique and flowed pretty well of the pages。As many other reviews already stated, the book has a lot of sp NieR: Automata: Long Story Short was so much better than I expected it to be。It covers the main story pretty well, aside from skipping over some big battles by only dedicated a few sentences to it。 The battle scenes were pretty bad, but I enjoyed the inner dialogue of 2B and 9S a lot。The 'side stories' from A2, Adam, Eve were pretty amazing though。 Especially Adam and Eve's voices were quite unique and flowed pretty well of the pages。As many other reviews already stated, the book has a lot of spelling errors and typo's。 Some sentences are very badly translated too, which sometimes was a little weird while reading。 But if you can skip past that and want to know this story, definitely give it a try! 。。。more

Anthony

When Toy Story 2 came out, I loved the movie so much that I consumed anything I could get my hands on related to it。 This included the tie-in novelization。 It was a basic narrative recap of the movie's events, to the point where there was no point of inner visualization beyond just replaying the movie in my head。This is pretty much that。 In some ways it's even worse, I don't recall the Toy Story 2 book making me think Woody was an even bigger dipshit after reading it。 So if you're thinking about When Toy Story 2 came out, I loved the movie so much that I consumed anything I could get my hands on related to it。 This included the tie-in novelization。 It was a basic narrative recap of the movie's events, to the point where there was no point of inner visualization beyond just replaying the movie in my head。This is pretty much that。 In some ways it's even worse, I don't recall the Toy Story 2 book making me think Woody was an even bigger dipshit after reading it。 So if you're thinking about buying this, trust the reviews that say it is probably not worth your money。 There are a few scattered minor insights into side characters like Adam, Eve, and A2 but you're better off looking for fan compilations of these interesting bits。 。。。more

Aitor

Incompetencia absoluta, no sé si por parte del traductor o de Eishima。 Sabiendo que esta segunda tiene relatos realmente competentes en Grimoire NieR y que el primero (Shota Okui) tiene la experiencia traductora de una piedra, tengo la sensación de que gran parte de la culpa reside en la versión inglesa。 Me explayaría en este punto, pero baste decir que no hay una sola página en todo el libro que no tenga un mínimo de tres o cuatro anotaciones de faltas de ortografía, sintaxis, coherencia, cohes Incompetencia absoluta, no sé si por parte del traductor o de Eishima。 Sabiendo que esta segunda tiene relatos realmente competentes en Grimoire NieR y que el primero (Shota Okui) tiene la experiencia traductora de una piedra, tengo la sensación de que gran parte de la culpa reside en la versión inglesa。 Me explayaría en este punto, pero baste decir que no hay una sola página en todo el libro que no tenga un mínimo de tres o cuatro anotaciones de faltas de ortografía, sintaxis, coherencia, cohesión, fluidez, referencias gramaticales。。。 Las repeticiones de "as well"s, "so-called"s han sido de lo más gracioso, pero las uniones de adversativas y los saltos innecesarios de párrafo lo son aún más。 Ha llegado un punto en el que ni siquiera los párrafos estaban bien divididos o unidos al diálogo。 Puede que haya sido un problema de literariedad; las estructuras japonesas no se parecen demasiado a las inglesas, de ahí que el resultado de traducir con excesiva fidelidad pueda haber repercutido en la sensación de lectura。Dejando a un lado lo más insoportable de la lectura, la verdad es que todo lo demás es igualmente insufrible。 Muchas partes parecen un resumen de la historia del juego sin ninguna sustancia ni intención realmente narrativa, y otras parecen querer ir al siguiente punto de la trama sin dejar descansar el ritmo。 El producto es inconsistente en su recreación de la mente corrupta de 9S y nunca llega a dar profundidad a A2 (en el juego también esta se queda a medias, pero por lo menos había un tiempo más que suficiente para que el jugador se acostumbre a ella jugablemente) mientras trata de resolver todo con un estilo indirecto libre bastante infantilizado。 Parece que Eishima da por supuesto que los lectores de esta novela han experimentado el juego original y, de esta manera, o resulta en ocasiones incomprensible (especialmente por el ritmo) para un lector primerizo, o no aporta nada nuevo a la trama base。 Como mucho, podría decir que las secciones "Another Side" tratan de meterse un poco en la mente de Adam, Eve y A2, pero el intento se queda ahí。 En ese respecto, tampoco se adaptan las misiones secundarias (totalmente unidas a la historia y filosofía de la obra) más allá de unas pocas que, siendo justos, son necesarias para que algunos momentos ganen más fuerza (A2 y la gente de Pascal, por ejemplo)。Esta adaptación no solo no hacía ninguna falta, sino que directamente demerita el juego del que parte al hacer de su historia algo mucho menos profundo y más al grano。 No trata de subvertir las bases de la novela (cosa que habría mejorado la experiencia y resultaría continuista con las ideas experimentales lúdicas del juego) ni permite al lector hacerse una imagen de cada personaje。 Resulta curioso que incluso las decisiones del jugador se resuelvan con una respuesta predeterminada, sin arrojar luz sobre cómo la obra original lograba hacer que el jugador quedara marcado por algunas escenas。 El "momento Pascal" o el Final E siguen dejándome hecho trizas cada vez que los experimento, pero aquí se tratan con poca o ninguna importancia。 Si tuviera que resumir mi opinión sobre la obra, partiría de esta última frase: una obra a la que parece no interesarle lo más mínimo aquello que cuenta no podría causarme más que indiferencia。 Una lástima。 。。。more

meganherself (megan)

This scratched the narrative itch I wanted after I finished the game。 Getting to hear 2B and 9S's thoughts and internal monologues was what I craved。 There were some translation errors and the book pales in comparison to the game, but I think it was still a nice read。 This scratched the narrative itch I wanted after I finished the game。 Getting to hear 2B and 9S's thoughts and internal monologues was what I craved。 There were some translation errors and the book pales in comparison to the game, but I think it was still a nice read。 。。。more

Allison Pick

The amount of grammar and spelling mistakes in this book made it very difficult to get through。

Margaryta

Not a literal novelization of the game but rather a nice alternative way of telling the story, as a lot of things are cut out (the entire Forest Kingdom session, for instance, as well as all of the side quests)。 What makes "Long Story Short" worth it though is that it puts some distance between you and the story, something that I wasn't able to do when playing the game because I was so engrossed in it and therefore sometimes unable to really process the more significant parts of the plot。 This i Not a literal novelization of the game but rather a nice alternative way of telling the story, as a lot of things are cut out (the entire Forest Kingdom session, for instance, as well as all of the side quests)。 What makes "Long Story Short" worth it though is that it puts some distance between you and the story, something that I wasn't able to do when playing the game because I was so engrossed in it and therefore sometimes unable to really process the more significant parts of the plot。 This is also a nice introduction to the plot for someone who hasn't played the game but plans to, as it lays out the foundation and the fundamentals, whereas the graphics and sounds of Automata do the rest when it comes time to pick up the controller。 。。。more

Olivia

Despite this being very flawed, I can't lie and say I didn't greatly enjoy it。 It skims over important plotlines at points, and is riddled with grammatical errors (characters names change, then change back, misspelled words)。 There's even points where it suddenly jumps forward in time in a jarring manner with no paragraph break or signal to let you know time has passed。 However, it successfully rekindled my love of the game, and has given me the drive to go back and replay it。 I think my enjoyme Despite this being very flawed, I can't lie and say I didn't greatly enjoy it。 It skims over important plotlines at points, and is riddled with grammatical errors (characters names change, then change back, misspelled words)。 There's even points where it suddenly jumps forward in time in a jarring manner with no paragraph break or signal to let you know time has passed。 However, it successfully rekindled my love of the game, and has given me the drive to go back and replay it。 I think my enjoyment of this book hinged heavily on the fact that I've played the main four endings to completion, and know the story well enough that the book was able to remind me of my favourite moments and bring back all of the feelings I had when playing it-- the desperation, the love I had for the characters, the need to protect them from suffering, and more。 If you haven't played the first four endings of the game to completion, I don't recommend you read this yet。 You'll end up with massive spoilers on your hand, and a poorly fleshed out idea of the story told in an uninspired fashion。 If you have, I recommend it。 As a Nier fan, I'm glad I have it in my collection。 。。。more

Ivan

Muito interessante ver as histórias paralelas que somam em muito a lore principal do game Nier Automata。 Aqui vemos várias aventuras tanto da 2B quanto do 9S, e também do Emil。Soma em muito para quem curtiu o game, e por isso é altamente recomendado para quem terminou o último game, mas para quem nunca jogou não vai fazer o menor sentido。 Para finalizar o livro não existe em versão portuguesa, infelizmente。

Chris The Lizard from Planet X

I can sum up my feelings on this book in one word: disappointing。The writer skims through the story, breezing through major plot points and making them lack the impact that they should have。 In fact, some plot points are referenced later in the story "after" they have happened instead of leading us up to it or describing it as it happens。Most of the main characters lack any real character descriptions as if we're expected to already be familiar with them from playing the game。 I'm very familiar I can sum up my feelings on this book in one word: disappointing。The writer skims through the story, breezing through major plot points and making them lack the impact that they should have。 In fact, some plot points are referenced later in the story "after" they have happened instead of leading us up to it or describing it as it happens。Most of the main characters lack any real character descriptions as if we're expected to already be familiar with them from playing the game。 I'm very familiar with the characters, but lacking characterization makes them feel distant in written form。There's no real sense of urgency; most of the battles are over in a sentence or two as if the androids are never in any real danger。 There's no tension。 Certain parts of the story are completely left out - of course this is necessary when adapting into book form, but much of the story just feels too surface level because of it。And on top of all this, the English version is weighed down by a very amateurish translation which relies too much on direct translation, repeated words, and an overuse of passive verbs。 It's clunky, odd, and even confusing at times。 Additionally, each chapter has a handful of typos。The translation reads like a 1st draft。 Maybe it was rushed。What might be worst of all is that the translator obviously did little or no research into the game before working on this。On the other hand, there's a bit more from the perspective of Adam & Eve as well as A2, a bit more than what we get in the game。 This is a nice addition, and these sections are worth reading on their own (for people who've finished the game)。Overall, I wouldn't say this book is "bad", just very, very lacking in so many ways。 The story would have benefited from being split into two books, having the first book be route A with the second book having routes B, C/D, and E。 。。。more

Charlie

Nier:Automata is, to my mind, one of the most interesting things to happen to video games since Dark Souls, but that's not to say its without its flaws。 The gameplay falls foul of a gamut of clunky PS2-era mechanics from invisible walls to fixed camera angles, yet in the process it also captures something of the intense creativity and weird experimentalism which characterized that particular era of gaming。 The fantastic art style is belied by a rather middling graphical system rife with technica Nier:Automata is, to my mind, one of the most interesting things to happen to video games since Dark Souls, but that's not to say its without its flaws。 The gameplay falls foul of a gamut of clunky PS2-era mechanics from invisible walls to fixed camera angles, yet in the process it also captures something of the intense creativity and weird experimentalism which characterized that particular era of gaming。 The fantastic art style is belied by a rather middling graphical system rife with technical issues on the PC port。 The stunning character design walks a constantly uneasy line between a subtle commentary on the objectification of female characters in video games as prophesying our attitude towards servile (and thereby implicitly gendered) technology in the real world whilst also falling into the same objectification that it reprimands the player for noticing。 It is a game proud to celebrate the medium as a legitimate artform whilst also critical of the culture's shortcomings that it is not entirely able to transcend itself。More importantly, Nier: Automata is a game that was brave enough to tell a very weird story。 Stylish killer androids in BDSM fetish gear deconstructing existentialist philosophers by fighting horny machines on a post-post-apocalyptic Earth in defense of a human race cowering on the moon - a story made continually stranger and more complicated as you are forced to replay it from different perspectives so that initially bizarre and poorly explained anime contrivances are transmuted into something much sadder, stranger, and more powerful。Obviously no one is going to read this book without having played the game。 What made me curious about this was how a story so explicitly designed around the narrative possibilities of video games as an artform could possibly be translated into a novel format。The short answer。。。 err。。。 it can't。 There are numerous gaps in the novel (such as 2B's visit to the suicidal Kierkegaard cult) that are simply omitted, the looping narrative structure is tossed out the window, and the enticing ambiguity of the character's personalities and motivations are swept aside in favor of explicitly telling the reader what certain characters are thinking and why。On the one hand, that's refreshing。 Being able to see the internal struggles of a character as withdrawn and wounded as 2B is a delight, but by being told explicitly what in the game was only implied or inferred, the book does inevitably strip away some of the narrative richness of the original。 Where before there was mystery and unspoken emotion, now we have a badly translated statement from a mediocre light novel writer。 I am reminded of Harrison Ford's monotone voiceovers in the theatrical cut of 'Blade Runner' which undercut that film's respect for the audience's emotional intelligence and creative interpretation by simply telling you what Decker feels during key scenes when the camera itself is quite clearly already capable of showing it。That said, there is a certain degree to which the game itself is partly to blame。 Its director, Yoko Taro, has gone on the record as saying that the story was always intended to be a hypertext narrative, with short stories and multimedia theatre scripts informing your understanding of the main artefact。 Unfortunately hypertext storytelling will inevitably feel gimmicky, since it relies on the original text being engaging enough to make you care about seeking out the rest, whilst also leaving enough gaps in the original to make the surrounding paraphernalia worthwhile, which raises the question of why it couldn't all have been in the original anyway。 Fortunately, I just so happen to be ardently smitten with the story to the extent that a badly written novel was worthwhile for clearing up some ambiguities in the original tale, and I assume that by reading this you are as well, so the gimmick is a moot point。Don't get me wrong, many of those clarifications are interesting。 Among many other things, you'll learn about (view spoiler)[ the thought processes of Adam and Eve from their 'births' to their conclusions, what A2 was actually up to in between the Pearl Harbour Assault and the main game (including her familiarity with 2B and 9S), as well as a more specific insight into the Hegelian Master-Slave recognition process that leads to the pods developing their sense of self-consciousness through community (itself a thrilling rebuttal to the rather egoistic and solipsistic turn taken by many Existentialist philosophers)。 (hide spoiler)] The problem is that by retelling the story in a different medium, especially since the few branching choices in the original are erased, the story told here is NOT the same one as the game。 The joke endings, with their suggestive and tragic insights to the alternative possibilities of these character's lives, cannot exist within the linear prose structure, whilst (view spoiler)[ Pascal's fate, A2 and 9S's confrontation and even the ludonarrative rebellion of the game's final ending (hide spoiler)] are all muted, reduced and narrowed down into something more disappointingly prosaic。 This wouldn't be quite so much of a problem if the ambiguity of the game's story, and the untold implications of its ending, were not such a key part of its appeal to me。 Nier: Automata does not really have a set canon because its events serve to ask questions of the player - about how willing you are to live vicariously and dangerously through fantasy, what you are willing to hope for as a possibility within a nihilistic universe, and what you dare to dream and do when faced with a barrier seemingly intrinsic to existence itself。 Ironically, a game about the intangible possibility of choice and the rebellion against god is reduced here to a servile obedience to the logos of corporately branded merchandise。 Do not take a future for yourself, but take Jun Eishima's word that the ending it was only a large scuffle between pods instead - no developers to be seen, nothing to do here。。。In short, if you are a Nier fan then you can probably endure the novel here for the interesting narrative tidbits and clarifications that it offers, but I would suggest that if the game's themes are something that you wish to continue taking to heart then this is a book that you should be willing to rebel against, to keep alive the possibilities that it closes, and to see its denizens as more strange and (in?)human with their delicate possibilities than his flat prose is capable of imagining。 Resist as a reader, perhaps, and dare to become as gods。。。 。。。more

Rey

This review has been hidden because it contains spoilers。 To view it, click here。 Content for you to enjoy best after the game as they might skip certain aspects and introduce terms that might not be familiar for first-readers。Simple typos like 9S to 2S, and pod 042 to pod 142; I could mind less, considering they're Japanese and already did such a great job。 In fact, the language usage is quite grand!They cover more aspects that what the game could, in my opinion; and made it heartfelt and enjoyable。 I cried a lot for Eve's side of the story。 Content for you to enjoy best after the game as they might skip certain aspects and introduce terms that might not be familiar for first-readers。Simple typos like 9S to 2S, and pod 042 to pod 142; I could mind less, considering they're Japanese and already did such a great job。 In fact, the language usage is quite grand!They cover more aspects that what the game could, in my opinion; and made it heartfelt and enjoyable。 I cried a lot for Eve's side of the story。 。。。more

Joanna

Kürzlich erst hat der Hexenmeister das Game gespielt und gemacht。 Deswegen kam er irgendwann an und fragte mich, ob ich nicht vielleicht das Buch dazu lesen möchte。 Wieso auch nicht? Gesagt, getan。Leider ist das Buch reichlich verwirrend, wenn man das Spiel nicht kennt。 Die Handlung zieht rasch von dannen, wie gewohnt von Light Novels。 Eishima hat trotzdem das Innenleben der Figuren sehr gut dargestellt, man erfährt, was in ihnen vor sich geht und weshalb sie tun, was sie tun。Dennoch fehlt es an Kürzlich erst hat der Hexenmeister das Game gespielt und gemacht。 Deswegen kam er irgendwann an und fragte mich, ob ich nicht vielleicht das Buch dazu lesen möchte。 Wieso auch nicht? Gesagt, getan。Leider ist das Buch reichlich verwirrend, wenn man das Spiel nicht kennt。 Die Handlung zieht rasch von dannen, wie gewohnt von Light Novels。 Eishima hat trotzdem das Innenleben der Figuren sehr gut dargestellt, man erfährt, was in ihnen vor sich geht und weshalb sie tun, was sie tun。Dennoch fehlt es an Details, die Gamer wahrscheinlich als Basiswissen betrachten。 Jemand, der nur ein paar Eindrücke vom Spiel hat, ist an manchen Stellen ein wenig aufgeschmissen。 Ich konnte nicht alles nachvollziehen und auch Hintergrundinformationen fehlten mir。 Oder zumindest schien es mir so。Für Fans ist es eine schöne Erweiterung des Spiels, vor allem, da die Charaktere und ihre Gefühle sehr zentral sind。 Mir persönlich gab es zu viel Handlung auf zu wenig Seiten, sodass die erwähnte Verwirrung leider eher noch zunahm。 。。。more

Lucy

2。5 stars

Spira Virgo

Books adapting video games into the literature format is nothing new。 In fact, many video games originally started as scripts or drafts before they were submitted and later brought into the world of colorful pixels and fantastic visual storytelling。 Then comes a game like Nier Automata which frankly does a spectacular job using all of its sources it has on the PlayStation 4 (or any other gaming system you might use) to present one if not the best story driven you've seen in the last couple of ye Books adapting video games into the literature format is nothing new。 In fact, many video games originally started as scripts or drafts before they were submitted and later brought into the world of colorful pixels and fantastic visual storytelling。 Then comes a game like Nier Automata which frankly does a spectacular job using all of its sources it has on the PlayStation 4 (or any other gaming system you might use) to present one if not the best story driven you've seen in the last couple of years with intriguing tweaks and meta insight to its core gameplay mechanics to improve your journey and to have a full appreciation to it。 Then what is the problem with a light novel such as this? It tries to retell the entirety of the story but lacks the depth and what makes Nier Automata truly special。 It doesn't have the soul of the soundtrack that is one of the highly integral parts of what makes this game so memorable。 The story which has so many routes, repeatability options and so many secrets to unfold is summarized in such a short time you can't even process anything。 The book simply parades around as a novelization of the story and frankly I am appealed by how little of thought went into this。 Sometimes adaptions needs to reflect more carefully on how you want your audience will seek enjoyment out of another medium to a product they already consumed and bought。 Don't get me wrong。 Jun Eishima is a phenomenal writer and does a great job with what she has but on this light novel she couldn't bring out what me and so many others loved about this game。 I hope that the other short stories collection book has much more to offer then this sad little bauble。 。。。more

Serdar

If you don't know anything about the game, don't start here。 If you do, don't bother。 If you don't know anything about the game, don't start here。 If you do, don't bother。 。。。more

Aditya Srinivasa

The book does feel like a summary of sorts, and I feel it's strictly meant for people who have already experienced the game。 The game feels a lot more fleshed out compared to its novelization, but can prove to be a good read if you want to relive the story another time and also helps out by fleshing out a few plot points here and there。 The book does feel like a summary of sorts, and I feel it's strictly meant for people who have already experienced the game。 The game feels a lot more fleshed out compared to its novelization, but can prove to be a good read if you want to relive the story another time and also helps out by fleshing out a few plot points here and there。 。。。more

Shema♥

"Everything That Lives Is Designed To End。 They Are Perpetually Trapped In A Never-Ending Spiral Of Life And Death。 However, Life Is All About The Struggle Within This Cycle。 That Is What 'We' Believe。" "Everything That Lives Is Designed To End。 They Are Perpetually Trapped In A Never-Ending Spiral Of Life And Death。 However, Life Is All About The Struggle Within This Cycle。 That Is What 'We' Believe。" 。。。more

Mélanie D。

This was basically the story of the game, but in book form。 Most of the book described the scenes exactly as we saw/play them, but it fell flat because NieR: Automata is THE story you HAVE to play in game form。 It's just how it is。 The game is masterfully done; what Yoko Taro wanted was to make the player FEEL stuff, forcing him to do things himself, and make choices to progress in the story while looking at it from different perspectives。 It's difficult to describe without going into a 1 hour a This was basically the story of the game, but in book form。 Most of the book described the scenes exactly as we saw/play them, but it fell flat because NieR: Automata is THE story you HAVE to play in game form。 It's just how it is。 The game is masterfully done; what Yoko Taro wanted was to make the player FEEL stuff, forcing him to do things himself, and make choices to progress in the story while looking at it from different perspectives。 It's difficult to describe without going into a 1 hour analysis about why I think this is the best game/story ever made so I'll stop there。I did appreciate parts of the novelization when we had more insight as to what 9S and A2 are thinking, although it's unnecessary, because if we pay attention while playing the game, we can already understand why they do what they do。 Although we did learn a bit more about 9S and 2B's past, which is why I'm excited to read the second volume which delves into new content。(Also, not wanting to be that person who complains about the translation, but I have an excuse, it's my job after all。。。 The translation was atrocious: choppy sentences, awkward phrasing, and clear mistranslations。 It did not help。。。) 。。。more

Ernesto I。 Ramirez

Now I understand a lot more of the game。

Cvetelina Caneva

First things first, if you come to this book hoping to get what the plot of Nier: Automata is - you're doing it wrong。 The book is not meant for people who haven't played Nier and it's really easy to tell by how the plot jumps around and moves from a plot point to a plot point, like it goes through a check list。 Nothing from the side stuff that you can see in the game is included and it's a shame, because it serves as a good world-building and it would have been interesting to see it presented i First things first, if you come to this book hoping to get what the plot of Nier: Automata is - you're doing it wrong。 The book is not meant for people who haven't played Nier and it's really easy to tell by how the plot jumps around and moves from a plot point to a plot point, like it goes through a check list。 Nothing from the side stuff that you can see in the game is included and it's a shame, because it serves as a good world-building and it would have been interesting to see it presented in a novelization。 On other hand, it does include stuff told from the perspective of other characters in the story (Adam and Eve, for example), that's not enough to make the book better。 。。。more

Samantha

This book is absolutely a companion piece to the video game and should not be read first or on its own。 It starts out a little uneven, and there's a handful of translation errors that start to ease up by the end。 I started enjoying it more toward the middle。 It's a nice way to revisit the story, and they dive deeper the further into it you get。 But it doesn't truly add much if you read the in-game texts and the like, so it's。。。 really just a revisiting! I'm looking forward to reading Short Story This book is absolutely a companion piece to the video game and should not be read first or on its own。 It starts out a little uneven, and there's a handful of translation errors that start to ease up by the end。 I started enjoying it more toward the middle。 It's a nice way to revisit the story, and they dive deeper the further into it you get。 But it doesn't truly add much if you read the in-game texts and the like, so it's。。。 really just a revisiting! I'm looking forward to reading Short Story Long as I think it may have more to offer as something more "new。" 。。。more