The Companions of the Hall are united in body, in spirit, but not in ideals。 The world changes around Drizzt Do'Urden once more and old debts insist on payment, old wrongs demand to be set right。 And dwarves and orcs once again look at each other with hatred and distrust。
Tos'un Armgo and Tiago Baenre work to matters worse, and they work as only DROW can — from the shadows, but with blades drawn。
The King of Many-Arrows is the very image of the new peace in the North, and that's why he needs to die。 When a new ORC king takes the throne, and Gruumsh himself calls for war, the savage hordes gather。
After decades of peace, the North explodes in war once again。 DWARF steel meets ancient enemies, and once they taste blood, those blades will not soon be sheathed。 Not until all the Spine of the World runs red。
In the middle of this chaos, the Companions fight, and DRIZZT is forced to defend himself, his newly rediscovered friends, and his adopted home, from the treachery of his own black-souled kind。
The Companions of the Hall are back in action in a world that seems to be falling apart again, but may simply be repeating a deadly cycle of violence and hate, a cycle that brings one of the fantasy genre's best-loved characters into a fight for his life, his loves, and his very soul。